MOLECULAR DE-NOVO DESIGN THROUGH DEEP REINFORCEMENT LEARNING

Molecular de-novo design through deep reinforcement learning

Molecular de-novo design through deep reinforcement learning

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Abstract This work introduces a method to tune a sequence-based generative model for molecular de novo design that through augmented episodic likelihood orb grinder can learn to generate structures with certain specified desirable properties.We demonstrate how this model can execute a range of tasks such as generating analogues to a query structure and generating compounds predicted to be active against a biological target.As a proof of principle, the model is first trained to generate molecules that do not contain sulphur.As a second example, the model is trained to generate analogues to the drug Celecoxib, a technique that could be used for scaffold hopping or library expansion starting from a single molecule.

Finally, when tuning the model towards generating compounds predicted to be active against the dopamine receptor type 2, the model generates structures of which more than 95% are predicted to be active, including experimentally confirmed actives that have eternal dreamz coupons not been included in either the generative model nor the activity prediction model.Graphical abstract.

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